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Further Experiments with Fractals
Today I woke up with an idea of inventing my own simple IFS fractal with four pieces sheared or rotated to form a hole in the center. I must admin that effects are not impressive :) What I've learned is that it's difficult to imagine how overall fractal will generally look like when you design affine transforms for a single step that will be processed recursively. But anyway I'll show my results, with single step on the left and final render on the right:
Shear transform which unexpectedly formed round shapes:
Rotation transform with boundaries exceeding -1..1 range:
Rotation transform bound in range (-1..1, -1..1):