Learning ActionScript - TestProject02

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# Learning ActionScript - TestProject02

00:42
Sun
21
Feb 2010

So I now learn ActionScript 3 in my free time at home. I think such technology is worth knowing as it has many adventages - the language is easy so I turn my ideas into code very fast, as well as present them online so you don't have to download and run any real application to see it working. Of course it's not a high-performance 3D technology and I always feel a bit limited when I code in a language with no fast, direct access to raw memory bytes through pointers, but it's sufficient for many purposes. As I learn it, I have lots of ideas about how could I use it to create some interesting graphics or gamelay experiments, presentations (e.g. for learning and understanding some geometry math) or even entire games. And from all these online technologies like Java or JavaScript + AJAX, I think I prefer Flash the most.

How exactly do I learn it? First of all, there is this big and expensive Flash with graphical design environment, but I don't use it. I use pure ActionScript 3 programming language (the version is very important here) and FlashDevelop - a great IDE for Windows that looks fast and lightweight but is very convenient and powerful at the same time (I wish IntelliSense in Visual C++ worked like this).

I've been looking for a tutorial to learn the language, but I haven't found anything that would satisfy me, so I've downloaded official documentation from Flash CS3 resources. Until now I've read "Learning ACTIONSCRIPT 3.0" (there is a PDF version for download) and of course I always have the Language Reference opened (there is a downloadable version ActionScriptLangRefV3.zip as ZIP with multipage HTML inside).

Here is my first application - Conway's Game of Life. Use left mouse button to interact.

You can download the entire FlashDevelop project here: TestProject02.zip or see the main script online: Main.as.

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