Universal library for C++, created especially with game programmers in mind. Includes: math module (vectors, matrices, quaternions, planes, rich set of collision functions and more), string operations, conversions, smart pointers, configuration files handling, date and time module, exception class hierarchy for error handling, file system handling, stream class hierarchy, FreeList - fast memory allocator, complex logger, profiler, library for threading and synchronization, tokenizer, wrappers for compression with zlib.
Language: C++. Platforms: Windows and Linux. License: GNU LGPL. Optional support for Unicode. Optional integration with D3DX. Documentation made with Doxygen.