| AddInternalBox(const BOX &b) | common::BOX | [inline] |
| AddInternalPoint(const VEC3 &p) | common::BOX | [inline] |
| BOX() | common::BOX | [inline] |
| BOX(const VEC3 &p1, const VEC3 &p2) | common::BOX | [inline] |
| BOX(float p1x, float p1y, float p1z, float p2x, float p2y, float p2z) | common::BOX | [inline] |
| BOX(const float *Arr) | common::BOX | [inline] |
| CalcCenter(VEC3 *Out) const | common::BOX | [inline] |
| Clear() | common::BOX | [inline] |
| Diagonal() const | common::BOX | [inline] |
| Empty() const | common::BOX | [inline] |
| Extend(float d) | common::BOX | [inline] |
| GetAllCorners(VEC3 *Out) const | common::BOX | [inline] |
| GetCorner(VEC3 *Out, int i) const | common::BOX | [inline] |
| GetCX() const | common::BOX | [inline] |
| GetCY() const | common::BOX | [inline] |
| GetCZ() const | common::BOX | [inline] |
| GetSize(VEC3 *Out) const | common::BOX | [inline] |
| IsValid() | common::BOX | [inline] |
| operator const float *() const | common::BOX | [inline] |
| operator float *() | common::BOX | [inline] |
| operator!=(const BOX &p) const | common::BOX | [inline] |
| operator*(float f) const | common::BOX | [inline] |
| operator*(const VEC3 &s) const | common::BOX | [inline] |
| operator*=(float f) | common::BOX | [inline] |
| operator*=(const VEC3 &s) | common::BOX | [inline] |
| operator+() const | common::BOX | [inline] |
| operator+(const VEC3 &v) const | common::BOX | [inline] |
| operator+=(const VEC3 &v) | common::BOX | [inline] |
| operator-() const | common::BOX | [inline] |
| operator-(const VEC3 &v) const | common::BOX | [inline] |
| operator-=(const VEC3 &v) | common::BOX | [inline] |
| operator==(const BOX &p) const | common::BOX | [inline] |
| p1 | common::BOX | |
| p2 | common::BOX | |
| Repair() | common::BOX | [inline] |
| SetSize(const VEC3 &NewSize) | common::BOX | [inline] |
| Volume() const | common::BOX | [inline] |
1.5.5