Global Game Jam 2015 - Our game: ComicsTale

Warning! Some information on this page is older than 6 years now. I keep it for reference, but it probably doesn't reflect my current knowledge and beliefs.

Tue
27
Jan 2015

Last weekend a big event took place - Global Game Jam. As every year, thousands of people around the world had fun while making a game in 48 hours. I was in a jam site 3City Game Jam (link to site at globalgamejam.org) in Gdańsk, Poland, organized in Olivia Business Center by Playsoft Games. With 163 registered jammes, it was one of the biggest in the world (actually 24th out of 518 sites)!

Theme this year was a question: "What do we do now?" so we came up with an idea for a game that looks like a comics, where player has to choose where to click. Our team was:

Developers: Leonardo Kasperavičius, Adam Sawicki
2d artist: Ryszard Niedzielski
Game designer & producing: Frederic Raducki

And here is our game: ComicsTale (source code on GitHub). It is made in Unity (as most of the games), with 2D graphics and with mobile platforms in mind. In the voting on 3City Game Jam, we took 4th place out of around 36.


comicstales_win.zip - Windows Binary
comictales.apk - Android Binary
comictales_mac.zip - Mac Binary

It was fun to make game in a weekend. People were nice, atmosphere was great and there was free pizza! I recommend participating in Global Game Jam to anyone interested in game development. It's much more interesting than coding alone at home and submitting games to some virtual, online competitions.

Comments | #ggj #competitions #productions Share

Comments

[Download] [Dropbox] [pub] [Mirror] [Privacy policy]
Copyright © 2004-2025