DirectX 12: What We Already Know?

Warning! Some information on this page is older than 6 years now. I keep it for reference, but it probably doesn't reflect my current knowledge and beliefs.

Wed
03
Jun 2015

I am very excited about the upcoming DirectX 12. I have always been standing on the side of PC, Windows and DirectX. Currently I code in DirectX 11 on Windows 7 at home. Upcoming Windows 10 with free upgrade from version 7 and 8 (and the Start menu back on its place) looks like a good system. Together with it, a new version of DirectX will be released. Let us summarize general information about this new graphics API that are publicly available at the moment.

Here are some interesting links:

First and foremost: Direct3D 12 Graphics @ msdn.microsoft.com. Microsoft says "these information relate to pre-released product and may be substantially modified before it's commercially released", but you can already find there all Direct3D 12 Programming Guide and Reference, so basically the whole API is already public and you can start learning it.

Social Media:

General information:

Slides and videos from conferences:

Videos and screenshots from some working applications already shown:

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